Showing posts with label dying forever. Show all posts
Showing posts with label dying forever. Show all posts

Saturday, October 20, 2018

Abaddon's Gate (The Expanse book 3)

It’s still the future, and not thinking about Venus is no longer an option. Y’see, the thing that used to be on Venus seems to have commandeered the planet to create a giant circle in space. A strapping young man by the name of Expendable McPlotPoint pulls the daredevil stunt of the millennium and shoots himself past the Martian Blockade, becoming the first to travel directly through the strange giant circle and into whatever lies on the other side. Spoilers: he doesn’t survive. Not even a little bit.

So that's fun. Oh and Holden is still around by the way, doing his Holdeny thing: leading his crew through space, taking jobs from whoever offers the most spacebucks, and generally holding stuff together. His new ghost friend, whose origins and motive remain mysterious, has told Holden to stay away from the space circle formerly known as Venus. Holden agrees with his ghost friend wholeheartedly, and resolves to give the space circle formerly known as Venus a wide birth. I sure hope that works out for him.

Meanwhile, Annushka Volovodov, a humble space pastor, is having a nice time past-ing space (or whatever it is space pastors do). She gets offered the opportunity of a lifetime: travel with the United Nations (the government of Earth) along with other religious folks and such to witness for herself the glory of the space circle formerly known as Venus. She accepts the offer (which is technically a spoiler but I mean come on) and finds herself well on her way to what is about to be the biggest mess in human history.

Also on his way to this mess is Carlos c de Baca, known as "bull" to his friends, who is in charge of the largest ship in the solar system, which has been creatively named the Behemoth. Just once I want an ultimate mega-warship which is called something innocuous like the Lilac or the Flying Festoon. Anyways, Bull has been personally asked by the leader of the Outer Planets Alliance to keep the Behemoth in shape. After McPlotPoint does his crazy stunt, Bull is ordered to meet with the Earth and Mars forces at the space circle formerly known as Venus, to show them that the OPA are team players.

Rounding off the cast of four we have Petunia Adams-Rogers, a farm girl from Oklahoma who has never stepped out of the Earth's atmosphere, but dreams of traveling the stars. After a surprise visit from an esteemed scientist to her college, she is offered the chance to join Anna in the UN ship set for the space circle formerly known as Venus. She of course agrees, and– yeah okay I think that's enough of this gag.

No, Petunia does not exist. She was probably murdered by Clarissa Mao, so that Clarissa Mao could take her place and pretend to be a protagonist. Clarissa is the sister of Julie Mao (the subject of Miller's search in the first book) and the daughter of Jules-Pierre Mao (one of the richest people in future history), who was taken down by Holden and company in the previous book. Oh, um, I guess that was a spoiler for the second book. Oops. Now, Clarissa has only one goal in her mind: discredit Holden, make everyone think he's garbage, and then kill him. Because he's a paragon, and paragons are immune to ordinary store-bought revenge.

Abaddon's Gate is fun, and I think captures more of the action-drama of the first book. There's still a lot of political drama going on, what with everyone having a look at the space circle formerly known as Venus and all, but there's also plenty of explosions and guns and whatever it is Clarissa Mao does. Speaking of Clarissa, it was very interesting to have an honest-to-god antagonist as a POV character. She's not an antihero, and we're not meant to empathize with her, and she doesn't even have any delusions of righteousness or whatever. She's just an insane murderer, and the fact that we know what she's doing and planning makes us all the more worried for the protagonists, which turns the suspense up to eleven.

As for the rest of the characters, I don't feel like they were really as strong as those from the first and second books. Bull and Anna in particular seemed to get the short end of the characterization stick. I get the sense that, out of the four characters in Abaddon's Gate, Anna is followed the least, but I'm not sure if that's reflective of the actual number of chapters she's in.

Despite these flaws, Abaddon's Gate is still a fast-paced and well-written action drama that keeps you hooked until the very end. I think it is my second favorite of the Expanse books so far, after Leviathan Wakes (the first one). My conclusion is of course that if you liked the second one then you'll like this one, which shouldn't really surprise anyone. I'm not even sure if these count as reviews anymore, because I'm just summarizing the setup and making a few comments. Ah, well, I'll keep doing these regardless. They're fun.

Anyways, yeah. Series are series. Give Abbadon's Gate a shot if and only if you wanna. Peace.

Thursday, October 18, 2018

Annihilation

So far I haven't reviewed many horror books, and by "many" I of course mean "any at all." I do read and enjoy horror stories, but I mostly go for short horror stories rather than book-length narratives, and even the narratives that I do enjoy tend to effectively be collections of loosly-related stories. See, with longer horror stories, I'm never able to stay within the same frame of mind throughout the entire thing. Eventually I fall out of the story and start nitpicking events, trying to find simple ways for the characters to survive. This quickly unravels the horror, and the book turns into a sub-par action novel.

This did not happen in Jeff VanderMeer's novel, Annihilation. For the entire book, I found myself drawn into the surreal pale-blue world of Area X. (I'm not actually sure what the "pale-blue" in that sentence is exactly referring to, but it seems appropriate somehow.) The oppressive atmosphere of apprehension and tension and offness pervades every single page, and it's as terrifying as it is wonderful.

Annihilation centers around the experience of the narrator, a biologist who remains unnamed. (That's one way VanderMeer keeps his unique atmosphere going: none of the characters are named, and I could probably count the proper nouns in the book with one hand; it makes everything very off-putting.) The biologist is joined by an anthropologist, a psychologist, and a surveyor, and together they explore a mysterious location known only as Area X. You now know about as much as the biologist knows going in. Except, of course, for the fact that the previous 11 expeditions all ended in catastrophic and generally unexplainable failure.

So with that cheery setup, the book opens, with the biologist determined to figure out what this whole thing is about. The four members quickly discover a mysterious "tower" that goes downwards into the ground. This is approximately the point at which everything starts to go terribly, terribly within acceptable parameters and nothing is wrong. Everything then continues to be fine, and eventually the book ends.

Sorry. I had to. So yeah, it doesn't turn out to be a walk in the park for our nameless friends. As they explore Area X, we learn more and more about the biologist's background and the real reason she agreed to go on what was almost certainly a one-way trip. It's not the best characterization I've ever seen, but it helps frame the events of the expedition while somehow maintaining the same ever-present tone.

I realize that Annihilation could be described as Lovecraftian, and I'm sure the comparison has been made before, as the novel certainly has its fair share of cosmic horror. Although it would be accurate, I don't think it quite does Annihilation justice. I've read a lot of Lovecraft's work, and I have to say I think VanderMeer is better at Lovecraft than Lovecraft was. For this and other reasons, I'd propose going the other way: using the term VanderMeerian instead to describe dark, foreboding stories of surreal horror and existential dread.

So there you have it: Annihilation is a book that managed to revive my confidence in long-form horror, and is easily the best horror novel I've read. Needless to say, if you hate horror books, you should probably not read Annihilation. There's not much in the way of character studies or action sequences, either. If, however you are a fan of horror stories great or small, and you would like to explore a new, stranger type of horror, then you should give Annihilation a read.

Friday, June 23, 2017

Leviathan Wakes (The Expanse book 1)

Space. The final frontier. Humanity, insatiable in its quest for exploration, tosses itself into the void between worlds, strapped to tin cans with high explosives. What could possibly go wrong? Well, James S. A. Corey (who is actually two people or something) aims to find out in Leviathan Wakes, the first book of a (planned) nine-book series.

Meet James Holden, executive officer on a freighter which brings ice between planets. The solar system is a big place, after all, and people still need water. Unfortunately, when responding to a mysterious distress beacon, the freighter is nuked and almost all of Holden's friends are killed. It's not pretty.

Let's see if Josephus Miller is doing any better. He's a detective on Ceres station, born and raised in the Belt. He's running into some trouble because his partner, Havelock, is from Earth, which means that Belters don't like him so much. Still, everything should be fine, as long as some Earther doesn't inadvertently start a war because someone nuked his freighter and almost all of his friends were killed. But what are the chances of that, am I right?

So, yeah, now a war is brewing. The Earth and Mars are looking at each other all shifty, and the Outer Planets Alliance which claims to represent the belt is making everyone a bit antsy. Also, there's that thing from the introduction which hasn't shown up in a while. Hope that's not important. Now Holden is on a mission to find out who killed his ship, and Miller is on a mission to find a lost girl named Julie, and... well, things get a bit hectic.

Leviathan Wakes is a bangin' book. It's got killer pacing, and characters that are interesting and fun to be with. The world seems real and realistic, even with the crazier things that show up. The tension and the stakes keep getting ramped up, with more and more people being dragged in, and then you remember the title is "Leviathan Wakes" and get really worried. To make things even more intense, we follow Holden and Miller in alternating chapters, so there's almost always a cliffhanger after each chapter even if you don't stop reading, which I think is a really cool way to do things.

If you like high-stakes space drama mystery action, or if you want to become lost in a world which might be about to lose itself, or if you want to get to know interesting characters which could all die at any moment, then you should read Leviathan Wakes. And probably the rest of The Expanse.

Friday, May 19, 2017

Scythe

It's the future. Everything is great. An incredibly powerful AI known only as the Thunderhead has taken over the world, and is hell-bent on making life good for everyone. There's no more war, no more poverty, no more disease, and no more death. With one exception.

The Scythes (pronounced SKITH-ees) are an organization of people who are tasked with keeping the population in check by killing ("gleaning") people. They are the most revered and feared members of society. Citra and Rowan are two of the minority of people who outwardly disapproves of the Scythes, which sucks for them, because a wise old Scythe named Faraday has appointed them as apprentices.

Now, Citra and Rowan have to compete with each other to see who gets to become a Scythe. Except, neither one actually wants the job. But they both kinda do. It's good fun. Also, there's this whole thing with these Scythes who are holding "mass gleanings," which are exactly as terrible as they sound. I hope those guys don't cause any trouble.

Neal Shusterman's Scythe is a pretty fun book. The story is a whirlwind, with mysteries that had me genuinely second-guessing myself throughout the book. Seeing the separate journeys of Citra and Rowan as they learn how to kill is cool. It's apparently the first book in a trilogy, but the ending is actually really satisfying, so it can stand entirely on its own. Scythe also pokes at some really interesting issues about death and longevity and utopia. If you like a bit of action, a bit of mystery, and a lot of murder, then you should pick up Scythe.

Thursday, December 24, 2015

The Girl With All The Gifts

The Girl With All The Gifts is a book about the end of the world. In it, a girl named Melanie is kept in a bunker, underground, sealed off from everyone else. Everyone always treats her as if she's extremely dangerous, along with the someteen other kids who share the bunker wit her. I'm not entirely sure how much I should spoil, because there is a nice little mystery through the first part of the book. One thing I will say is: it's totally zombies.

But then, after the mystery is all worked out, the compound is attacked. Melanie escapes, along with a ragtag group of individuals (I don't want to spoil who), and they all have to make it back to Beacon City, the last human stronghold in all of Great Britain. Along the way, they will have to survive bandits, come to uneasy agreements with each other, and not be eaten by zombies.

The zombies, by the way, are definitely a strong point in The Girl With All The Gifts. They are a variation of the cordyceps fungus (think The Last of Us) which essentially just means, "hey, this is technically possible, and therefore better than those other zombies!"* The zombies (which are called "hungries" by the cast) are thin and pale, and they spend most of their time stock-still. However, as soon as they hear a noise, they snap to attention and run towards it. If a hungry smells a human, it also immediately enters its rage state and runs towards it. This is actually a really clever idea, and it leads to the haunting image of a garden of pale figures, staying perfectly still.

There are, however, complications. There are other rules to the zombies which are revealed along the way, and they... well, honestly, they make absolutely no sense. Some of them, at least. This is the problem I have with the book: plot holes. So many plot holes. None of them are game-breaking, but they are certainly there. For someone as plot-driven as I am, this is a serious problem. I like picking apart exactly why and how things happen; it's one of the reasons I love time-travel stories so much. However, there are just too many things to pick at, here.

That's why, originally, I didn't want to write this. I don't like writing negative reviews. If I read a book and don't like it, I usually will just skip over it. However, this book has all of the things I like. An interesting premise. A hostile environment. Half-believable pseudoscience. Excellent characters. Objectively, this is a good book. But I didn't like it.

So, here's my conclusion: If you like zombies, or children, or adventure, or suspense, or mystery, or heartbreak, and you do not care at all about plot holes (or are not good at spotting them), then you should read this book.


*Really, though, there aren't any realistic zombies, just zombies that are slightly less impossible. The cordyceps fungus affects insects and arthropods, things with skeletons. They breathe through their skin. Humans don't. Also, the cordyceps fungus does not make an organism rant to attack or eat its own kind. That would be wildly inefficient. Instead, the fungus just makes it infiltrate its hive area and try to get into a good vantage point to spread its spores. I don't know of anything that deliberately makes an animal attack another animal. Even rabies just makes the animals angry, aggressive, and confused; as opposed to bloodthirsty. I think 28 Days Later's "rage virus" is the most semi-realistic zombie I've seen. Although the Brooks Zombies will always be the best ones.

tl;dr: Ain't no realistic zombies. Using an actual organism only helps with appearances. If you want a good, realistic interpretation of human cordyceps, take a few minutes to read Up, by Josef K. It's real short.

Thursday, September 03, 2015

John Dies at the End

John Dies at the End is a book in which, in the final act, a man named John is killed. Seriously, just look at that title, and imagine an entire book written in that tone. That's reasonably close to the truth.

As for the plot, John Dies at the End is about David Wong and his best friend, John. They live in the smallish town of [Undisclosed], and spend their time being obnoxious and sometimes drunk. One day, John takes a drug called Soy Sauce, which makes everything terrible forever, because it exposes him to a dark alternate universe of doom. Dave gets infected as well, and they go on an epic journey to save the world.

There are, like, millions of quotes where people talk about how this book successfully uses humor and horror at the same time. And, yeah, they're pretty much right. I laughed out loud at many parts of the book, and at other parts I was deeply horrified. Very deeply. As such, I think the easiest way to see if you will like it is this:

If any of the following subjects are complete deal-breakers for you, and you would never read a book with them, do not read this book:
Spiders
Cockroaches
Penises
Cursing
Gore
Eyes
Alternate universes
Death
Severed limbs
Fun
Painful transformation
Untied plot threads
Murder
If none of these things immediately make you want to flee from this review, you will probably like the book. If you aren't even bothered by any of these things, you may have found your new favorite book. I, personally, thoroughly enjoyed it, despite feeling very uncomfortable at parts. I'll leave it at that.

Wednesday, June 10, 2015

Seveneves

Warning: this is a long story. Seveneves (pronounced "seh-veh-neh-ves") is one of those books that are not only very long but also seem like they have no chapters. The book doesn't have a table of contents, which is understandable, because some chapters are almost three HUNDRED pages long. Still, I've written one up, in case you want it.

Because it's so long, it's almost two separate stories, and the pace basically continues to ramp up throughout the entire story. This eventually lead to a severe loss of sleep. Do not attempt finishing this book if you have important things to do.

Anyways, I've decided to do three different trailer-things, one for each part of the book. I've tried to remove most of the spoilers. Here we go.

Part One: The time is, like now-ish. I think it's an alternate universe or something? Actually, it may be in the future, and technology has remained about the same. I dunno. And then the moon suddenly explodes, all rude and inconsiderate-like. Spoilers: this will lead to life on earth being destroyed. When they realize this, the governments of the world start attempting to create a swarming space station of little space ships, surrounding the International Space Station. Will they succeed? Yes. But it's the journey, not the destination, that matters most.

Part Two: Speaking of journeys, the Cloud Ark has become fully operational and several billion people have died. The 1500 remaining humans now have to endure five thousand years in space. Wait, really? Five thousand? That seems a bit excessive. Anyways, everyone has been shuttled into space, and our heroes are now facing all the hardships usually associated with being in outer space. Marcus has replaced Ivy as the ship's leader, Doc Dubois has stepped out of his media shoes and started helping out, and all is well. But, the inside flap of the book said that "only a handful" of people survive, and that can't be more than 20, so something must be about to go down. And if anyone can reduce the human population from 1500 to 20, it's former president Julia Bliss Flaherty.

Part Three: Five thousand years later. humans have split into seven different races: the smart ones, the strong ones, the heroic ones, the nice ones, the paranoid ones, the super-mutant-power-that-is-actually-a-really-cool-idea ones, and Slytherin. A girl from the super-mutant one, Kath Two, is on a standard survey mission down to Earth's surface when she sees something strange. Before she knows it, she gets wrapped up in a strange mission with an unclear goal and untrustworthy partners. This is where the story really heats up, in a future focused entirely on mechanics, robotics, and genetics, where everything from earlier in the story starts to come into play.

Seveneves is the first book I've read in this whole epic odyssey style. I have to say, I can see what all the hype is about. If you've got some free time, this is definitely a cool science fiction book for you to try out.

Friday, May 15, 2015

Malice

Life is going kinda meh for Seth Somethingorother right now. Nothing ever seems to happen in the town of Loughborough (which has far too many "ugh"s in it, in Seth's opinion). That is, until is best friend, Luke, disappears.

All of the adults think that Luke has run away. Spoilers: he most definitely has not. Tall Jake has taken him to the world of Malice, where kids and teenagers struggle to escape, most things are deadly, and everything is serialized in comics that are given to the outside world. Naturally, Seth and his friend Kady have to figure everything out.

As for the book Malice, the story is told in a mixture of text, comic panels, and Chris Wooding trying to simulate teenagers Instant Messaging. Don't expect too much comic, though; almost all of the book is just text.

The parts of the book that are comic, however, are really well done (not that the rest of it is bad). I like the art style, and I like how the comic actually fits in with the narrative. This is a nice adventure story in which more questions are raised than answered. Some might be answered in book two, Havoc, which I haven't read yet.

I don't think I'm gonna be able to say anything smart right now, so: if you like monsters, alternate worlds, and vague questions about human nature, read this book.

Thursday, April 23, 2015

Masterminds

OH MY GOD IS MASTERMINDS A GOOD BOOK. Seriously, I started reading it on Monday, and finished today (Wednesday, or three days later, for you lazy folks). This book gives a new meaning to the phrase "page-turner", the pages practically turn themselves.  As one-of-the-dudes-from-the-back-of-the-book said: "Reading this book while doing anything else is dangerous."

Anyways. Adulation over. Masterminds follows five kids: Eli, Amber, Malik, Hector, and Tori. These kids live in the really small town of Serenity, where everything is perfect, except, you've read books before, so you already know that everything is not perfect at all.

It turns out, some of the kids in Serenity are... special, somehow. When Eli goes out of town with his best friend, Randy, he is struck by a crippling pain, while Randy remains fine. Fortunately, he is picked up by the town's army of Purple People Eaters in their nondescript, menacing black helicopter. You know, no biggie.

After the incident, Randy announces that he will be moving out of Serenity to live with his grandmother. But Eli thinks that Randy is acting strange. And then... well, then the book happens. All that stuff basically happens in the first chapter. This is a book that never seems to stop and take its breath, and it works.

In other words, if you have a weekend to kill, reading Masterminds is one of the best ways to do it. If you like books about people doing things, you will probably love this book.

Monday, February 03, 2014

Saga (and also Epic)

Saga is the second book in a series starting with Epic. The series in set in the future, on New Earth (which is like old earth, but fresher). on New Earth, all arguments are settled in a video game called Epic, which is set in a fantasy world. Eric, a boy from New Earth, goes on a quest to become rich and then accidentally saves the world.
This is where the first book ends. In the second book, Saga, a mysterious robot probe replaces Epic with a new game called Saga. Saga is also set in the future, but more so (the people have hover cars, hover boards, holograms, and the like). Citizens in Saga are given a card of a certain color, and better colors get better things. The best colors are given to the people with power, so the people with the worst colors are struggling to survive.
However, something is different with this game. Something is not right. Something is trying to gain immortality, and will stop at nothing to do it.
So, yeah, basically, it's save-the-world time again.
Saga is a fast-paced, exciting book with an interesting story and cool characters. The story is told by Eric, the kid from New Earth; Ghost, a member of the resistance (in the game); and the Dark Queen, the leader of Saga.
Be sure to read the first book (Epic) first. Also, there is killing, (in both books), so be warned. Epic is really cool because it combines fantasy and science fiction really well. If you enjoy suspenseful stories where the book gives you a chance to figure things out before the character, this book is for you.